Monday, January 25, 2016

Three Environments That I Would Love To See In A Bloodborne Sequel

One of my absolute favorite things about Bloodborne were it's amazing environments. From the gothic urban landscape of The City of Yharnam, the eerie decayed gloom of the Forbidden Woods, to the bizarre alien landscapes of the Nightmare Realms. However, I do feel that there were a few kinds of environments that would have worked well in Bloodborne and could hopefully be featured in a sequel. Here are three environments that I would love to see in a Bloodborne sequel.

Factory and/or Slaughterhouse
Amnesia A Machine For Pigs is close what I imagine the aesthetic design of a factory level From Software could put into a future Bloodborne sequel.



I was surprised the first time I played Bloodborne that there wasn't some kind of industrial factory level given the Victorian England inspired setting. With the morbid history of abysmal health standards and inhuman working conditions a slaughterhouse where the people of Yharnam processed the corpses of beasts would have felt right at home in Bloodborne. I could imagine insane pig beasts roaming catwalks manning over grisly meat grinders that they could push unsuspecting hunters in. Maybe From Software avoided using a level like this because it would have reminded people of Amnesia A Machine For Pigs, but I think that they could have pulled it off. Here's hoping it that the idea will make it into a sequel.

Ancient Ruins of Lost Civilization
Exploring a desert and seeing the ruins of a long lost civilization come into view always makes me thing of Journey. I think a Bloodborne sequel could easily capture a similar feeling...only with horrible beasts to kill along the way.

One of the things that annoyed me most about the Chalice Dungeons is that the areas that the item descriptions for the chalices described sounded much more interesting than copy pasted environments of the dungeons you ended up exploring. Imagine if you found Ailing Loran by finding an artifact that causes a boat to appear on the coast of Byrgenwerth that takes you to the edge of a vast desert. After crossing the desert you find a massive city buried in the sand and explore a well crafted environment with it's own unique feel and threats that you had to over come. That would be incredible. So for a Bloodborne sequel I hope From Software does exactly that instead of making it a skin for certain Chalice Dungeons.

Underwater Alien City 

The H. P. Lovecraft inspirations of Bloodborne are pretty heavy. Cosmic beings that transcend human understanding, tangible dream worlds where one's consciousness can live on even after death, and interbreeding with alien creatures with the hope of becoming something greater than humanity. The Old Hunters expansion even adds an area called The Fishing Hamlet that directly references the Lovecraft novella The Shadow Over Innsmouth. However, I would like to see a Bloodborne sequel try and make a level that mirrors the underwater cities that Lovecraft wrote about in his stories like R'lyeh and Y'ha-nthlei. Imagine is you enter the mouth of a large sea monster that takes you to a strange alien city at the bottom of the sea and do battle aganist strange aquatic creatures before fighting a powerful Great One at the end of the level. It would be awesome. I have faith that From Software will always deliver us quality games and that if they do make a Bloodborne sequel it will be good. Now I just have to wait for Dark Souls 3.

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